(1) Up to 45 fps data output in real time for 3D dynamic capturing;
(2) High accuracy point cloud output with 224x172 Resulation, error
< 1%;
(3) 1344x760 RGB Video output;
(4) Anti interface against strong light, applicable for wide range of environments;
(5) Small size, low power consumption, easy to integrate;
(6) Integrated with embeded deep sensing algorithm platform, easy to call for the backend;
(7) Classified with user class I, no harm to human eye.
Depth sensor: 1 / 3.5 inch CMOS
RGB sensor: 1/3 inch CMOS
IMU: Bosch
Viewing angle: 60° (H) × 45 ° (V)
Depth Resolution: 224x172(38k)
RGB Resolution: 2688 x 1520
Detection accuracy: ≤1% of distance (0.5m-4m @5fps) & ≤2% of distance (0.1m-1m @45fps)
Detection range: 0.1m-4m
Frame rate: 5-45fps
Depth image: Support depth max resolution 800*1280 pixels;
RGB image: RGB Suppoerts WDR 1920x1080 pixels and performs excellent in dark light, strong light and back light codition;
IR/Depth : Suppoert IR image depth image TD-Output;
Working Range : 0.33m-1.2m;
Depth Precision : 1mm@0.6m;
Depth FOV : H560° V68°; Maximum use of visual field for facial proportions
3D Face Detection: Support ROI;
Operationg Temperature: -5°C~60°C
Storage Temperature: -40°C~80°C
System : Linux (Default); Android(Support);
Power Supply: Support wide voltage rabge(5V-15V) input and multiple power supply modes;
Interface : Variety of hardware interface and easy to use.
OpenGL_TOF: Achieve point cloud-related functions: display, mouse drag rotation
Routine
SODLL void InitShaders(int Width, int Height);
Description
Initialize OPENGL
Parameters:
Routine
SODLL void display(GLData_t *S_buf, GLRgbData_t* rgb_buffer);
Description
Display the point cloud data
Parameters:
Routine
SODLL void PointCloud_Zoom(int value);
Description
Zoom the point cloud images
Parameters:
Routine
SODLL void Follow_rotation(bool state, int x, int y);
Description
Rotate the point cloud images
Parameters:
Routine
SODLL void Set_Rotate_Core(bool state, int x,int y,int z);
Description
Setting the rotation point cloud data center
Parameters
typedef struct tag_GLDATA {
float x;
float y;
float z;
}GLData_t;
Description
Depth data
Members:
typedef struct tag_FRAMEDATA_RGB {
char r;
char g;
char b;
}FrameDataRgb_t;
Description
Depth data structure
Members:
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